star raiders ii

We bring you Star Raiders II reviews, screenshots, music, and more! Star Raiders II is a video game released in 1986 for the Atari 8-bit family as a sequel to 1979's Star Raiders, which was the killer app for the Atari computers. savetz [9], The main part of the game was complete by early 1984, but it still needed polishing before release. [15], Learn how and when to remove this template message, "The Giant List of Classic Game Programmers", "ANTIC Interview 104 - Aric Wilmunder, Star Raiders II, Temple of Apshai", https://en.wikipedia.org/w/index.php?title=Star_Raiders_II&oldid=994134351, Video games developed in the United States, Articles needing additional references from November 2019, All articles needing additional references, Articles using Infobox video game using locally defined parameters, Articles using Wikidata infoboxes with locally defined images, Creative Commons Attribution-ShareAlike License, This page was last edited on 14 December 2020, at 06:41. Use with an Atari emulator or on real hardware. Also published on Atari ST, this action, strategy and simulation game is abandonware and is set in an arcade, sci-fi / futuristic, shooter, space flight and space combat. That said this is still a fun, graphically, delightful game that anybody can pick up and have fifteen minutes to an hour of fun. The Corvus had a hangar bay that was seen storing a maximum of two TIE/ln space superiority starfighters and two X-wing starfighters. Star Raiders II thus has much less in common with its namesake than the game it was adapted from. The future of the Atarian Federation is in your hands as the evil Zylon Master, Chut, plans to destroy the Celos IV star system. The Star Raiders II that was released in 1986 by Atari Corp. had no relationship to the original other than the name, and was, in fact, merely a rebranded game originally developed as a licensed tie-in for the movie The Last Starfighter. Conversions for the ZX Spectrum,[5] Amstrad CPC,[6] and Commodore 64[7] were published under license by Electric Dreams Software in 1987. The Frontier was removed, and the command ships that were originally intended to attack it became additional powerful enemies. Description The Zylons have returned to attack the Celos IV star system. The modifications from Starfighter to the Star Raiders universe was relatively limited; starbases were added as the only way to repair damage, as well as a secondary source of energy (the star remained as a primary fueling point). Ko-Dan fleets were generated by industrial sites on the planets, and flying here allowed attacks on the factories. This version was never published under this title, although copies did leak out. Strategically the game also changed, removing the gridded galactic map and replacing it with a free-form version. "Greetings Starfighter. DN: I don’t believe I was asked to do a sequel, Atari is coming out with Star Raiders for the ST this year and, I think, Star Raiders II for the 8-bits, also for this year. In 2015 it was revealed that a true sequel, also called Star Raiders II, had been under development for some time by Atari programmer Aric Wilmunder. Post subject: The Real Star Raiders 2. Shields were added to the player's ship, and a new "tactical scanner" was added that displayed status information about the fighter in a single overview. [2] Versions for the Atari 5200 and the Atari 8-bit computers were developed in 1984, although those were never released. The attached .atr file is the unreleased, unfinished Star Raiders II game for the Atari 8-bit computers, created by Aric Wilmunder in 1983 when he worked for Atari coin-op. You have been recruited by the Star League to … The Corvus, which belonged to Inferno Squad, was one such ship. Intended as an action version of the Star Trek Text Game, it is most notable for being one of the earliest examples of the "space combat simulation" genre, and is a clear ancestor to later titles like Wing Commander and X-Wing. [9], The game remained unknown until Wilmunder contacted Savetz, who managed to convince Wilmunder to compile a version for disk and release it. Atari hasn’t been in video games since 1984, and is just gearing back up, so we should expect so see some good new games shortly. Several trips to and from the star might be needed to fully repair the Gunstar. Mouskattack by John Harris 1981 On Line Systems Atari 5.25" Floppy Disk Game. Damage to the ship and energy use were replenished by flying to the local star and orbiting it. [12], The ZX Spectrum version received mixed reviews; Your Sinclair awarded 8 out of 10,[13] Sinclair User awarded 5 out of 5 stars,[14] but CRASH only awarded 52%, feeling it did not compare favourably with the similar Codename MAT. In spite of several positive meetings, Atari would not commit to supporting a release, and the effort was forgotten when Wilmunder moved to Lucasfilm Games. However, the two Star Raiders look entirely different and the main similarity between them is the title. Their protection is removed when a member of the League defects to the Ko-Dan cause, destroying the Gunstar base and showing the Ko-Dan how to pass through the Frontier. The source code, largely complete but not polished for release, was posted publicly in December 2015. The sequel to the game that astounded the world, STAR RAIDERS II will leave you stunned. Here is the video game “Star Raiders II”! Selecting this icon as a warp point flew the player to the Ko-Dan system. He continued to tweak it, and approached the "new" Atari once things had settled in the summer of 1984. The gameplay remained different from the original Star Raiders. The creator has posted on Internet Archive the unfinished game (ATR file), alog with a guide to controls in the game and The Zylon Squadrons can also be attacked while in transit, and friendly Space Stations allow refueling. The command ship left the fleet once the Frontier was breached, leaving the Destroyers and Deckfighters to attack. The original videogame remained faithful to this basic plotline, standing in for the arcade game in the movie. Star Raiders. In the upper left of the map display was an icon representing a wormhole linking to the Ko-Dan solar system. After working for a time with Chris Crawford, Wilmunder moved to a secret team within the coin-op division that was working on games for the 8-bit, and had decided to make a sequel to Star Raiders. $9.99 + $4.98 shipping. The game was never released, until now. Star Raiders II was a very enjoyable game on the Atari 8 bit home computer. Versions for the Atari 5200 and the Atari 8-bit computers were developed in 1984, although those w… Star Raiders II is a video game released in 1986 for the Atari 8-bit family as a sequel to 1979's Star Raiders, which was the killer app for the Atari computers. Игги Друге (46341) added Star Raiders II (Atari 8-bit) on Oct 14, 2006 Other platforms contributed by Martin Smith (71528) and voidoid (212) Credits (3 people) It was nearing completion when he was laid off during the massive downsizing of the company in early 1984. The game is in an untuned state, but functionally complete and completely playable. The enemies were now drawn as 3D wireframe ships instead of their former 2D sprites. The game was originally developed as part of a tie-in with the movie The Last Starfighter, which featured an arcade game of the same name as part of its plotline. In 1979, Atari, Inc. publishes Star Raiders on Atari 8-bit. Posted: Tue Dec 22, 2015 7:30 pm . Star Raiders II Star Raiders IIis a space combat game and the sequel to Star Raiders (A8). Eventually it was his turn to be laid off, but he kept the development code with him when he left. Damage could be repaired and energy topped off at the handful of starbases scattered around the map. The original animated introduction, similar to one seen in the movie, was removed, and a simple "Star Raiders II" copyright splash-screen was put in its place. In 2015, Kevin Savetz, host of the ANTIC Podcast, was contacted by former Atari programmer Aric Wilmunder. Be the first one to, The Authoritative Star Raiders II v0.3.pdf, Advanced embedding details, examples, and help, The Authoritative Star Raiders II v0.3_abbyy.gz, The Authoritative Star Raiders II v0.3_daisy.zip, The Authoritative Star Raiders II v0.3.epub, The Authoritative Star Raiders II v0.3_djvu.txt, The Authoritative Star Raiders II v0.3.mobi, The Authoritative Star Raiders II v0.3_jp2.zip, Terms of Service (last updated 12/31/2014). The Raider II-class corvette was a model of the Raider -class corvette. Rogan was discovered by the Rylans by his high scores in an arcade game that was actually a Gunstar simulator. But by this time Atari was in disarray and undergoing a continual downsizing that Wilmunder described as a sort of mine field - you would go into work every day to see the latest "crater", another employee that had been laid off. With those exceptions, the two versions are very similar in both gameplay and presentation. Each fleet contained a group of Deckfighters for protection, Destroyers that attacked the cities on League planets, and a single command ship that was responsible for breaching the Frontier. The original Star Raiders was a graphical version of the classic text-based Star Trek game from the 1970s. Star Raiders II Video game released in 1986 for the Atari 8-bit family as a sequel to 1979's Star Raiders, which was the killer app for the Atari computers. $34.99. Be the first to rate this game! Star Raiders II is a sequel in name only, it doesn’t feel like the original, it doesn’t play like the original, hell it isn’t even technically the sequel to the original it’s just a rebranded movie tie-in game. English The attached.atr file is the unreleased, unfinished Star Raiders II game for the Atari 8-bit computers, created by Aric Wilmunder in 1983 when he worked for Atari coin-op. Star Raiders is a video game for Atari 8-Bit Computers developed by Doug Neubauer (also the designer of the system's POKEY sound chip) and released by Atari in 1979. Also attached: guide to controls in the game and ", There are no reviews yet. Released in 1987 on Commodore 64, it's still available and playable with some tinkering. In this version, the player's home planet is in the upper left of the map, and the enemy ships are ultimately attempting to attack it. The future of the Atarian Federation is in your hands as the evil Zylon Master, Chut, plans to destroy the Celos IV star system. This also heated the ship up, to the point where it was possible to melt it. It was released for the Atari 8-bit line. on December 9, 2015. Published in 1979, Star Raiders was a launch title for Atari’s new 8-bit computers, demonstrating their superior graphics and sound. [9], This version of Star Raiders II was faithful to the original in gameplay terms, but was designed to make use of new 32 kB cartridges that allowed the game code to be greatly expanded over the original 8 kB version. Free shipping. While The Last Starfighter is more of an arcade-style contest, Star Raiders II is an action game with some elements of simulation (but still strays far away from its predecessor, Doug Neubauer's 1979 creation.) Joined: Tue Dec 22, 2015 7:25 pm Posts: 2 Hello everyone! The plot of The Last Starfighter revolves around the latest outbreak in a long-running war between two races. In the past, the Rylan Star League protected themselves from the warlike Ko-Dan through their fleet of advanced "Gunstar" fighters, and the "Frontier", a space-based energy field. Pilot the hottest fighter in the galaxy, the Liberty Star, and wipe out the Zylon Master Force and its super Attack Bases. About this site: CSDb (Commodore 64 Scene Database) is a website which goal is to gather as much information and material about the scene around the commodore 64 computer - the worlds most popular home computer throughout time. The game opened with the player in orbit above Rylos, being attacked by the fighters. The sequel to the game that astounded the world, STAR RAIDERS II will leave you stunned. Originally conceived as a game based on The Last Starfighter, this space sim was crammed into the Star Raiders setting and released in 1986. The basic outline of Star Trek was to fly between the various "quadrants" in the galaxy and defeat the Klingon ships within. This appeared on the Internet Archive along with a basic user manual and Wilmunder's telling of the history of the game. Aric Wilmunder, the interviewee of Antic Podcast Interview 104, is the creator of the real 'Star Raiders II' for the Atari 8-bit. 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